South America Supremacy Aberration- Infotext

South American Supremacy Aberration: gS v1.0

These Variant-Files contain some minor bug fixes by www.graue-substanz.de.
Further the building-mod is changed to "Aberration" which means that
" a player may build on any supply centre he/she owns which is vacant as
long as he/she still owns atleast one of his/her original centres."
------------------

South Amrican Supremacy
by Benjamin Hester
bthester777@earthlink.net
Converted for Realpolitik by Ben Hines

1. The Starting Year is 1835, though the map represents no
exact period in time. Rather, the map and the variant as a
whole are a composite of 19th century South America.

2. Starting Positions:
Chile: F Val, A San
Argentina: F BAs, A Cor, A Sal
Brasil: F SaP, A Rio, F Slv, A Man
Bolivia: F Ant, A LaP
Colombia: F Cal, F Car, A Bog
Paraguay: A Asu, A Con
Peru: F Lim, A Tru
Venezuela: F Mar, A Ccs.

3. The Andes Mountains:
Indicated by a darkened border, separating the western ridge
of the continent from the interior.
Units may not cross the Andes Mountains (like
Switzerland) except at "passes," marked on the map by two
small parallel lines with a normal border between them.
The Andes Mountains form the border between Cali and
Popayan, and stretch all the way south to separate Punta
Arenas from Patagonia.

4. Punta Arenas/Tierra Del Fuego:
An army or a fleet may enter either of these territories,
OR a fleet may pass directly from the Golfo de San Jorge to
the South Pacific Ocean.

Adjacencies in the region are as follows:

GSJ borders TdF, Pat, ScS, Mal, and SPO via Magellan. (NOT PAs)
TdF borders PAs, GSJ, Pat, ScS, SPO.
PAs borders TdF, SPO, and Ara. (NOT Pat, because of the
Andes, and NOT GSJ)
SPO borders PAs, Ara, San, Val, Jua, GdG, ScS, TdF, and GSJ

5. Rivers:
Very simple. The Amazon and Parana rivers are
navigable by fleets. They are NOT separate bodies of water
themselves. This means that fleets can move up and along
these river borders just like fleets on coastlines can.
For example, a fleet could on subsequent turns move from
RdP to BAs to SaF to Crt to Asu to Mis to Prn, etc. etc.
No special order format is needed. Support operates as
normal, though it should be noted that fleets CANNOT
support actions involving inland territories while on a
river. Just as a Fleet in Belgium could not support an
Army Burgundy into Ruhr, neither could a Fleet Santa Fe
support an Army Cordoba into Rosario. Also, fleets may not
convoy while on a river (just like fleets on a coastal
territory may not convoy in standard.)

6. British, French, and Dutch Guyana: European controlled
territories that are impassable like Switzerland.

7. Victory conditions, turn movement, and all other aspects
of SAS conform to Standard in every way.
The rules to Diplomacy are copyright 1999, Hasbro, Inc.
See the board game for more information on how to play
Diplomacy.

------------------------------------------------------------------------
* Diplomacy is a trademark of Hasbro, Inc. all rights reserved.